Discover how VR is reshaping research by promoting inclusivity and representation. This in-person Speaker Evening includes a live demonstration of immersive VR simulations.

As society becomes more diverse, research methodologies must evolve to represent everyone, ensuring inclusivity while addressing specific needs. The presentation will explore an innovative project that used Virtual Reality (VR) simulations of self-driving taxis to examine inclusivity in transport design. By incorporating participants with protected characteristics—including neurodivergent individuals—this research uncovered insights into creating adaptive, user-centred approaches.

Join us to find out how immersive technologies like VR can help simulate real-world experiences, empowering researchers to better understand the needs of underrepresented communities. We’ll discuss adapting research methodologies to accommodate diverse participants, ensuring inclusivity while capturing rich, actionable insights. If participants have a VR headset at home, they can join the VR environment in real time to gain first-hand experience and understanding into how to plan inclusive virtual research.

Whether you’re designing for neurodivergent users, addressing physical disabilities, or ensuring fair representation across race, gender, and age, this event will inspire you to reimagine inclusivity in research and product design.

What you’ll learn:

  • Learn how VR technology can create realistic, accessible simulations for diverse user groups.
  • Explore best practices for inclusive research design, particularly for people with protected characteristics.
  • Gain actionable insights into adapting research for neurodivergent participants.
  • Understand the value of inclusive research in shaping products that reflect societal diversity.

Presenter Bios

Dr Clare Mutzenich is founder of Anthrometric an independent agency who specialize in high-impact research and advisory work at the intersection of human factors, public policy, and emerging technologies. Clare has led projects that bridge technology and inclusivity, including her recent work using VR simulations to explore adaptive designs for self-driving taxis for the Department for Transport and in collaboration with Loughborough University. She is highly skilled at integrating diverse perspectives, including neurodivergence, into research to deliver impactful outcomes.

TBC - Professor Gary Burnett, Professor in Digital Creativity at the School of Design and Creative Arts, Loughborough University, has expertise in Human Factors and Human-Computer Interaction, with a strong focus on the application of immersive technologies in design and education. Previously, Gary was the Head of the Human Factors Research Group at the University of Nottingham, where he worked extensively on cutting-edge projects in Human Factors and the use of virtual and augmented reality.

18:00 Registration, Drinks and Networking

18:30 Presentation

19:15 Q & A

19:30 Finish and close


Additional Information

Get the latest MRS news

Our newsletters cover the latest MRS events, policy updates and research news.